
Most contemporary FPS engines were developed for a limited draw distance and only a few animating models (i.e. Named the "Serious Engine", it is designed to cope with extremely large view distances and massive numbers of models by implementing level of detail rendering. The story continues in Serious Sam 2.Ĭroteam created their own engine for use in both The First Encounter and The Second Encounter. In the Cathedral, Sam lifts the Holy Grail in the palms of his hands, followed by his sarcastic confessions of his sins in a booth to Mental, during which he tells Mental that "he's coming to get him." During the end credits, Sam activates the back-up starship, which turns out to be a rocket, and travels back into space toward Sirius, with the "Croteam Big-Heads" cheering him on. After a glorious battle with Mordekai and his spawning minions, The Summoner is finally silenced forever. Finally, in front of the Cathedral of Sacred Blood, Sam confronts the last obstacle to overcome on his path to the Holy Grail, Mordekai the Summoner. During his journey, Sam battles two of Mental's portal guardians: a powerful Mayan spirit named Kukulkan the Wind God and a biomechanical creature called the Exotech Larva. With this new objective, Sam storms through Teotihuacan, then travels to Babylon and Persepolis and finally to medieval Poland where the back-up starship is located. However, since this back-up starship is located in a different time and age than where and when Sam currently is, he will have to uncover the locations of the Sirian portals that will help him reach his destination. However, not all hope is lost, since the Sirians left a "back-up starship" on Earth, which was a fail-safe in case anything ever happened to the SSS Centerprice. As the starship falls, Sam reads the coordinates and frets about crash-landing into Egypt again, but instead crashes into Chiapas in the Mayan age, with the starship now heavily damaged upon impact.

Unfortunately, the starship is accidentally hit by the "Croteam crate-bus" and plummets down to Earth's surface. The Second Encounter begins where The First Encounter left off, with Sam traveling to Sirius on the SSS Centerprice. This game has also seen the release of a level-pack titled Dark Island, featuring fan-made levels for single and multiplayer mode. Like its predecessor, The Second Encounter features cooperative gameplay through a split-screen mode and via the internet.

The game also introduces 4 power-ups that quadruple the player's damage output, as well as giving them a brief burst of running speed, invulnerability, and invisibility. Unlike the first game where it featured one boss in the final level, The Second Encounter features three bosses. All weapons and enemies from The First Encounter make a return to this game. The bomb was designed as a last-ditch effort to clear away a wave of enemies if combat becomes too overwhelming. The game features 7 new enemies and 4 new weapons, including a chainsaw, a sniper rifle, a flamethrower, and the Serious Bomb that is featured in Serious Sam's logo. Some fights also feature gravity manipulated rooms including a closed-in room where a bridge collapses from underneath the player to reveal a rubberized floor where the player and several enemies chaotically bounce around. Virtually no changes have been made to the gameplay since The First Encounter, but the sequel includes different environments unlike the Egyptian aesthetic that was featured in every level in The First Encounter. Identical to Serious Sam: The First Encounter's gameplay, The Second Encounter consists almost entirely of the player attempting to defeat dozens of enemies at a time in wide-open arena-like areas and thus is relatively simple. After the release of the remakes, both titles had "Classic" added to the name to prevent confusion. The games are on separate CDs (in the UK version) and are identical to their individual releases, except that the Sam character model for The First Encounter was modified to match the one used in The Second Encounter.
#SERIOUS SAM 2 COMPOSER SERIES#
The series follows the adventures of protagonist Sam "Serious" Stone and his fight against the forces of the notorious extraterrestrial overlord Mental who seeks to destroy humanity.Ī fan-made level-pack, Dark Island, was included in Serious Sam: Gold. High-definition remakes of both episodes were released in 20 on Microsoft Windows, and were later ported to the Xbox 360, Nintendo Switch, PlayStation 4, and Xbox One video game consoles.

Both episodes were combined into one game and ported to the Xbox. It is the second episode following Serious Sam: The First Encounter released a year prior.
#SERIOUS SAM 2 COMPOSER WINDOWS#
First released on Microsoft Windows on 5 February 2002. Serious Sam: The Second Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers.
